It's all about checking or unchecking boxes. There's a global counter that keeps track of the total number of checked boxes. Let's see if we can beat 'onemillioncheckboxes'! Start checking
Hidden through out the site there's gold! When you find gold your user gets credited and of course you want as much gold as possible! Can you be #1 on the high-score list?
This is a mini-game with a smaller map. (8x8 checkboxes). Compete with all other visitors to either check or uncheck all boxes. Since it's a small map there's actually a possibility to finish :) Go to WAR!
A classic. Play minesweeper. But checkboxes. Play minesweeper
A puzzle where you need to uncheck all checkboxes. Play lights out
I have been wanting to experiment with writing distributed systems for a while. Inspired by 'onemillioncheckboxes' I found it a good example to use. But to add some complexity and justify a distributed system I decided to make it a bit bigger; so this version manages 2^256 * 4096 checkboxes!
Being a long-time .Net developer I've had my eyes on Orleans.Net for a while but only used it without it's cluster-capabilities. Orleans.Net is a virtual actor framework and that's a good fit to manage more data than possible. None the 2^256 pages of checkboxes actually exist until someone makes a change to them.
- .Net 9
- Orleans.net - cluster framework
- Redis - Manages pub/sub
- SignalR - Realtime communication with clients
- MongoDB - DB used to store state
- Angular - UI framework